The order up here is the product of supplementary prints, Secret Lair drops, Duel Decks, Commander decks, and whatnot
This is better since the front side is more feasible, and then the cycle here gives you Pilots with better power for mounting and crewing
FromTheShire: Excellent card advantage engine, both for Commander with its host of ways to benefit from exile draw and in the Standard Lizard deck which has lots of ways to push damage through and keep churning
We've got a ton of cheap options for doing that first part, with early-game instants, sorceries and even a few creatures helping fill our 'yard while we dig for beefier things to keep the ball rolling: Once our graveyard is nice and fully stocked, it's time to make use of all that effort
6 Back In Town The Boys, Presumably Outlaws of Thunder Junction created the new 'outlaws' batching term, which combined Warlocks, Pirates, Assassins, Rogues, and Mercenaries into one category of cards